Route game asset production, canonical package vendoring, sealed render-capture diagnosis, and bounded performance work through a local-first evidence-aware workflow. Execution uses the separately installed game-dev 1.0.2-or-newer CLI. Optional provider requests use only a preconfigured local credential controlled by the user; the plugin never collects keys or proxies provider traffic. Provider spend, every local write, GPU work, and performance measurement remain separately authorized for each invocation.
Install
- 1Add it in ChatGPT
Open Plugins in the ChatGPT sidebar (web or desktop), search for “Game Development Studio” and select +. You'll be asked to sign in to any connected service on first use. Then type @ in a chat to call it.
Skills 5
- Game Asset Production
Create, normalize, and package game assets
- Game Asset Vendoring
Verify and admit assets into game projects
- Game Development Studio
Route local game-development workflows
- Game Performance Optimization
Run bounded evidence-aware optimization loops
- Game Visual Debugging
Debug renders with captures and telemetry
Things to ask
- “Plan a game-ready asset package from this brief.”
- “Diagnose this sealed render capture and telemetry.”
- “Compare these runs without overstating the evidence.”
Disconnect or uninstall
- 1In ChatGPT
Disconnect an account in Settings → Apps or Plugins. To remove the plugin itself, open Game Development Studio in the Plugin Directory and select Uninstall plugin. Uninstalling can disconnect every account connected through it, and plugins your workspace installs may not offer the option.
- 2In Codex
Run /plugins in the Codex CLI, select the plugin and uninstall it, or press Space to turn it off.
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